A company called TypeSafe AI launched a model this week called Jev. They told us how fast it is. They told us what it costs. They told us it plays Doom in a tenth of a second.…
ResourceGames & real time
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A company called TypeSafe AI launched a model this week called Jev. They told us how fast it is. They told us what it costs. They told us it plays Doom in a tenth of a second.…
ResourceGames & real time
TypeSafe’s Jev Makes ... Decisions Fast Enough to Play Doom | by Kristopher Dunham | Sep, 2026 | Medium ... # TypeSafe’s Jev Makes AI Decisions Fast Enough to Play Doom ... A…
ResourceGames & real time
🧵 I wanted to understand what makes Jev different from a normal LLM. So I built a tiny real-time game with it. The AI controls the player and has one goal: Don't get hit.
X postGames & real time
To pick that list better, I tried Jev, a decision model from TypeSafe. I did not have Jev write recommendations. I asked it to rate candidate games, then handed the model that…
ResourceGames & real time
Jev opens up so many possibilities for gaming 🤯 🏁 I built Wordshift - the first semantic typing racer game built with Jev from @typesafeai Slower than a jet, bigger than an elephant, faster than a cheetah. The bigger the difference, the farther your car moves.
X postGames & real time
Laya: a free, local alternative to Jev - and it can even play Doom(ish) | by Christian Graham | Sep, 2026 | Medium ... , local alternative to Jev - and ... (ish) ... Jev just…
ResourceGames & real time
I used Jev to control a swarm of 15 simulated drones in real time - Web Pulse ... # I used Jev to control a swarm of 15 simulated drones in real time ... TypeSafe released an…
ResourceGames & real time
TypeSafe's Jev came out of stealth this month and every demo I see is the same: browsers, games, toy agents. Jev doesn't chat - it takes structured state and returns typed…
ResourceGames & real time
GitHubGames & real time
GitHubGames & real time
GitHubGames & real time
Jev `Choice` judgments answer lateral-thinking puzzle questions and assess proposed solutions, while application code requires supported facts, a coherent explanation, and…
GitHubGames & real time
GitHubGames & real time
Town of 10,000 computed personas where Jev scores a post, listing, product, or headline against about 60 audience attributes to plan who sees it, then answers one batched Choice…
GitHubGames & real time
RuneBench-based RuneScape harness that maps Jev choices to a bounded game-action catalog and records tick-level results.
GitHubGames & real time
Three.js driving simulation where Jev chooses among candidate paths and speeds while local code handles vehicle dynamics and geometry.
GitHubGames & real time
Tetris where deterministic code enumerates every reachable placement, including tucks and spins, and writes each one as an English sentence; Jev returns a probability for all of…
GitHubGames & real time
Pokemon Red on PyBoy where deterministic code owns the route and arithmetic and Jev picks only at branches, with every battle turn's faint prediction scored by Brier against the…
GitHubGames & real time
Command-palette demo where a single Choice question over a 77-command catalog turns the returned probability distribution into the per-keystroke ranking for Portuguese or English…
GitHubGames & real time
Fine-grained robot control on LIBERO tasks with physics previews and configurable task definitions.
GitHubGames & real time
Collection of inspectable Jev demos, including scripted support conversations with typed intent, escalation, and suggested-response decisions.
GitHubGames & real time
Voice and finger-pointing control of a tldraw canvas: Jev picks the action, target shape and place from each partial transcript plus the fingertip position; deterministic code…
GitHubGames & real time
A 2D top-down car in the browser that turns its sensors into a JSON state every 200 ms and executes four typed answers.
GitHubGames & real time
Multi-drone simulation where typed reflexes fly the fleet and an optional slower planner may advise but never takes control.
GitHubGames & real time
Recorded chess experiments with a candid result: Jev on its own still blunders pieces.
GitHubGames & real time
Browser stealth game where Jev judges guards while deterministic code owns the world.
GitHubGames & real time
Serves DiffusionGemma-Jev behind a compatible API on Cloud Run, with a small game demo on top.
GitHubGames & real time
Three.js quickscope arena where Jev decides movement, aiming, ADS, firing, and jumping at roughly 9 Hz.
GitHubGames & real time
got @typesafeai’s new model Jev to play Super Mario Bros. fast inference + structured outputs makes it surprisingly good for real time use cases. I'm excited to see what can be done with these new models!
X postGames & real time
We love how this doomo doomonstrates real-time intelligence and what can be doone with code + AI! ~10 calls/sec = ~$7/hour
ResourceGames & real time
昨天出的 https://t.co/6eiMFaJTrj Jev 模型 适合高频决策,那岂不又是适合打游戏? 之前用 GPT-6 Astra 代打杀戮尖塔2 能力强但速度慢。 我刚实测用 Jev 打,行动思考只需 0.7秒, 画面我都没看清它就操作完了。 这超人类游戏速度, 着实又让我震惊瘫坐了😅 语言很难描述这感觉,看视频⬇️
jev is insane 🤯 Here is Jev playing subway surfers at super human speed, and also playing 50 games at once. cost less than a cent to do this run. Jev does not replace llms like astra or fable, but opens up an entirely new world of capabilities.
jev is insane 🤯 here is jev playing smash bros against itself he is controlling all 4 different characters. and literally deciding whats the best move to play against itself all within a fraction of a second i used over 22 million tokens to play this match and it only cost
Puse a Jev, la nueva IA de @typesafeai, a jugar al Tetris en modo súper difícil. Decidió cada jugada en unos 0,3 segundos. Acomodó 357 piezas e hizo 134 líneas en solo 2 minutos. Increíble.
Jev can generate game levels in real time. Faster and cheaper structured output could be a big deal for game dev!
X postGames & real time
GitHubGames & real time
GitHubGames & real time
GitHubGames & real time