Jev `Choice` judgments answer lateral-thinking puzzle questions and assess proposed solutions, while application code requires supported facts, a coherent explanation, and…
GitHubGames & real time
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Jev `Choice` judgments answer lateral-thinking puzzle questions and assess proposed solutions, while application code requires supported facts, a coherent explanation, and…
GitHubGames & real time
GitHubGames & real time
Town of 10,000 computed personas where Jev scores a post, listing, product, or headline against about 60 audience attributes to plan who sees it, then answers one batched Choice…
GitHubGames & real time
Omi
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RuneBench-based RuneScape harness that maps Jev choices to a bounded game-action catalog and records tick-level results.
GitHubGames & real time
Three.js driving simulation where Jev chooses among candidate paths and speeds while local code handles vehicle dynamics and geometry.
GitHubGames & real time
Pokemon Red on PyBoy where deterministic code owns the route and arithmetic and Jev picks only at branches, with every battle turn's faint prediction scored by Brier against the…
GitHubGames & real time
Command-palette demo where a single Choice question over a 77-command catalog turns the returned probability distribution into the per-keystroke ranking for Portuguese or English…
GitHubGames & real time
Fine-grained robot control on LIBERO tasks with physics previews and configurable task definitions.
GitHubGames & real time
Voice and finger-pointing control of a tldraw canvas: Jev picks the action, target shape and place from each partial transcript plus the fingertip position; deterministic code…
GitHubGames & real time
A 2D top-down car in the browser that turns its sensors into a JSON state every 200 ms and executes four typed answers.
GitHubGames & real time
Multi-drone simulation where typed reflexes fly the fleet and an optional slower planner may advise but never takes control.
GitHubGames & real time
Recorded chess experiments with a candid result: Jev on its own still blunders pieces.
GitHubGames & real time
Browser stealth game where Jev judges guards while deterministic code owns the world.
GitHubGames & real time
Three.js quickscope arena where Jev decides movement, aiming, ADS, firing, and jumping at roughly 9 Hz.
GitHubGames & real time
We love how this doomo doomonstrates real-time intelligence and what can be doone with code + AI! ~10 calls/sec = ~$7/hour
Sitequiet
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Uptime monitoring, status pages and client reports for agencies.

昨天出的 https://t.co/6eiMFaJTrj Jev 模型 适合高频决策,那岂不又是适合打游戏? 之前用 GPT-6 Astra 代打杀戮尖塔2 能力强但速度慢。 我刚实测用 Jev 打,行动思考只需 0.7秒, 画面我都没看清它就操作完了。 这超人类游戏速度, 着实又让我震惊瘫坐了😅 语言很难描述这感觉,看视频⬇️
jev is insane 🤯 Here is Jev playing subway surfers at super human speed, and also playing 50 games at once. cost less than a cent to do this run. Jev does not replace llms like astra or fable, but opens up an entirely new world of capabilities.
jev is insane 🤯 here is jev playing smash bros against itself he is controlling all 4 different characters. and literally deciding whats the best move to play against itself all within a fraction of a second i used over 22 million tokens to play this match and it only cost
Puse a Jev, la nueva IA de @typesafeai, a jugar al Tetris en modo súper difícil. Decidió cada jugada en unos 0,3 segundos. Acomodó 357 piezas e hizo 134 líneas en solo 2 minutos. Increíble.
Jev can generate game levels in real time. Faster and cheaper structured output could be a big deal for game dev!
X postGames & real time
GitHubGames & real time
GitHubGames & real time
GitHubGames & real time
GitHubGames & real time
GitHubGames & real time
GitHubGames & real time
aeogeolabs
Sponsored
Get recommended in ChatGPT, Perplexity and Google AI Overviews.

Jev にぷよぷよをさせてみた。 - 実行エンジンは https://t.co/Gj4dRDLtMS 。ゲームはリアルタイムで進行 - 盤面とそれぞれのポジションにおいたあとの結果を与え、①今どのフェーズか ②フェーズごとに、戦略からどの結果がベストか の1+3つの質問をして、選択肢を選ぶ 画像は Random
1/8 Saw Jev from @typesafeai on my feed, so I made it play Pokemon Showdown. Codex built the harness. It was damn fast. Its choices were a mixed bag. Full match, video 1/2. This is a saved replay with decision data, latency and added reading pauses.
X postGames & real time
okay Jev is an INSANE unlock, I just gave Mario a multiverse. built "Mario Never Dies" with @typesafeai's Jev + microsandbox Jev picks every move and every time Mario dies, we fork the entire VM into 4 timelines and try again. whichever Mario survives becomes canon. it is like
@typesafeai's Jev controls the 2 hands and each finger to play the piano in real-time. Jev only "sees" what we see and plays this from the "note waterfall". It uses @browser_use's jev-ultrafast and some decision scheduling to make this happen in real-time. Sound on 🔈🔉🔊
X postGames & real time
GitHubGames & real time
GitHubGames & real time
GitHubGames & real time
GitHubGames & real time