AI Scene Director
Turns a prompt into coordinated scene and grass parameters for the Three.js Grassworks demo.
Bilal Khan connected Jev to the Three.js Grassworks demo so one instruction can change a full set of environment parameters.
Turns a prompt into coordinated scene and grass parameters for the Three.js Grassworks demo.
Bilal Khan connected Jev to the Three.js Grassworks demo so one instruction can change a full set of environment parameters.
Built a demonstration of Jev playing 2048. Note: It might not always win. :)
@TheRealRajdeep · Games & real time
@TheRealRajdeep
X post
Games & real time
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A speedcubing agent built on Jev and Laya ModernBERT-421M, with real-time 3D state, temporal memory and calibrated move probabilities instead of a solver.
@harsha_varma02 · Games & real time
@harsha_varma02
GitHub
Games & real time
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A video letting Astra plan and Jev act inside Minecraft, with an outcome the creator didn't expect.
@MatinSenPai · Games & real time
@MatinSenPai
Video
Games & real time
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Inspired by @heystefan_: name a dish or a cocktail, and its ingredients rise out of a pile of stickers. ⚡ Jev judges every search in half a second 🎨 ~1,000 illustrations by FLUX.1 [dev], run locally through ComfyUI 🧠 Claude Opus 5.5 built it all and redrew the illustrations
@nelsonpklark · Games & real time
@nelsonpklark
X post
Games & real time
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JEV is crazy!!! I got access, so naturally I had to try it with the Three.js Grassworks demo. I built an AI Scene Director that takes a simple prompt and changes a whole set of scene and grass parameters to customize the environment based on your instructions. And it’s FAST. Show more