shipwithjev

Catalog, page 5

  1. 0466

    OpenJev (DiffusionGemma)

    Independent Jev-compatible server over DiffusionGemma/vLLM; the documented setup requires custom vLLM patches.

    razorback16 · Research & data

  2. 0465

    OpenDecision

    Open-source semantic decision engine: state, a question in natural language, and answer criteria in; a structured decision out.

    deepanwadhwa · Research & data

  3. 0464

    open-jev (MLX)

    Gemma 3 option scorer for Apple MLX that shares one prefill across candidate continuations and exposes a System One-compatible endpoint; its docs show zero-shot overconfidence…

    daseinlabs · Research & data

  4. 0463

    LocalJev

    Local Jev-compatible `/v1/systemone` server for Bun that asks DiffusionGemma for probabilities, from GitHub Next.

    githubnext · Research & data

  5. 0462

    LLM2Jev

    Adapts a local language model into a Jev-style decision engine, answering runtime-defined Choice, Score and Noul questions through SGLang.

    Yinsongxu · Research & data

  6. 0461

    LitJev

    Reproduction of Jev that turns any Qwen model into a fast decision model, serving the same `/v1/systemone` schema (Choice, Score, Noul) with no training and no generated answer…

    zhengxuyu · Research & data

  7. 0460

    Laya for Node

    Runs Laya, an open Jev-compatible System One model, from Node.js and TypeScript through ONNX Runtime.

    receptron · Research & data

  8. 0459

    jevmlx

    Jev-style parallel constrained decisions for MLX models on Apple Silicon.

    bnsd55 · Research & data

  9. 0458

    JevForge

    Auditable Qwen3.5-0.8B pipeline covering data synthesis, training, calibration, fixed evaluation, Jev-compatible serving, and public model and dataset artifacts; its metrics are…

    zwliJay · Research & data

  10. 0457

    jevcal

    Fits and drift-checks confidence thresholds against labeled data.

    abhixhek · Research & data

  11. 0456

    jevcache

    Local decision cache keyed on (model, schema, state), with redaction and canonicalisation before hashing, for cheaper repeats and deterministic replay in CI.

    hyperspaceai · Research & data

  12. 0455

    jev-search-rerank-eval

    Chinese/English retrieval evaluation comparing Jev reranking with lexical, embedding, and fusion baselines, including judge-circularity analysis.

    zhuyansen · Research & data

  13. 0454

    jev-scout golden-set study

    Hand-labeled 25-item search-triage study with pinned rubric versions and a drift baseline; reports 88% relevance and 96% credibility with all four misses decomposed.

    accuracy · Research & data

  14. 0453

    jev-reranker

    Retrieval and RAG: uses Jev Noul judgments to assess retrieved documents for relevance and usefulness as answer evidence, then sorts results and optionally filters them using a…

    hotchpotch · Research & data

  15. 0452

    jev-rerank-bench

    Fourteen-dataset reranking study with saved raw responses, paired bootstrap intervals, order-sensitivity checks, and no-relevant-document tests; comparisons remain study-specific.

    anessbelbati · Research & data

  16. 0451

    jev-rag-benchmark

    Reproducible experiments on whether reranking with Jev improves a small RAG system, on a locked Turkish dataset, with quality, latency and cost reported together.

    erendikmenn · Research & data

  17. 0450

    jev-orderby-bench

    Measures whether ORDER BY over a Jev probability is defensible (inversion rate, Score ordinality against a human grade, calibration, wording invariants, sort-key ties) under a…

    yodablocks · Research & data

  18. 0449

    jev-korean-benchmark

    Small Korean/English sample study with recorded responses, including medical-text questions; not a clinical validation.

    mahlernim · Research & data

  19. 0448

    jev-eval

    Independent Jev versus GPT-5.6 Terra comparison on three labeled classification tasks, reporting accuracy, calibration, latency, and cost.

    4esv · Research & data

  20. 0447

    jev-benchmarks

    Reproducible evaluation for calibration, selective risk, and latency.

    AbdelStark · Research & data

  21. 0446

    jev-behavior-study

    Independent synthetic-task study of Jev 1.13.0 framing sensitivity and failures, with raw responses and offline report checks.

    RINNECODER · Research & data

  22. 0445

    Jev vs. ML

    Compares a typed decision model with classical classification pipelines across eight datasets, with a published protocol and an interactive report.

    QuicqDev · Research & data

  23. 0444

    Jev Visual

    Educational MLX/Qwen vision-language experiment sharing image context across candidate-scoring questions; its probabilities are not calibrated correctness estimates.

    hr98w · Research & data

  24. 0443

    jeff

    Self-hosted implementation of Jev's System One API on the 400M-parameter GLiFormer model.

    logan-markewich · Research & data

  25. 0442

    Janus

    Measures when to use Jev versus other models and routes accordingly.

    FirasSX914 · Research & data

  26. 0441

    feelings

    BAML language support for an AI if-statement: `.feels()` as a real, typed method backed by a decision model.

    BoundaryML · Research & data

  27. 0440

    choosekit

    Scores a finite set of choices with a model you already run in llama.cpp and returns a typed decision with a probability distribution.

    NotXf1le · Research & data

  28. 0439

    Bespoke Nimble

    Open data, training recipe, and a 9B model for Jev-style choice and true/false decisions on Apple Silicon or NVIDIA GPUs.

    bespokelabsai · Research & data

  29. 0438

    typesafe-snake

    Snake autoplayer with one typed decision per tick and code-generated legal moves.

    sorrycc · Games & real time

  30. 0437

    typesafe-mario

    Super Mario Bros.

    fhshaik · Games & real time

  31. 0436

    tsai-sc

    Original StarCraft shareware controlled with recorded Jev action probabilities.

    phyous · Games & real time

  32. 0435

    Soupbase

    Jev `Choice` judgments answer lateral-thinking puzzle questions and assess proposed solutions, while application code requires supported facts, a coherent explanation, and…

    spoonnotfound · Games & real time

  33. 0434

    killmyidea

    Startup-idea evaluator that chooses kill, fix, or ship.

    monteduro · Games & real time

  34. 0433

    Jevtown

    Town of 10,000 computed personas where Jev scores a post, listing, product, or headline against about 60 audience attributes to plan who sees it, then answers one batched Choice…

    gaborishka · Games & real time

  35. 0432

    JevScape

    RuneBench-based RuneScape harness that maps Jev choices to a bounded game-action catalog and records tick-level results.

    Skyvern-AI · Games & real time

  36. 0431

    JevPilot

    Three.js driving simulation where Jev chooses among candidate paths and speeds while local code handles vehicle dynamics and geometry.

    standardagents · Games & real time

  37. 0430

    jev-tetris

    Tetris where deterministic code enumerates every reachable placement, including tucks and spins, and writes each one as an English sentence; Jev returns a probability for all of…

    thelau · Games & real time

  38. 0429

    jev-plays-pokemon-red

    Pokemon Red on PyBoy where deterministic code owns the route and arithmetic and Jev picks only at branches, with every battle turn's faint prediction scored by Brier against the…

    valentynkit · Games & real time

  39. 0428

    jev-palette

    Command-palette demo where a single Choice question over a 77-command catalog turns the returned probability distribution into the per-keystroke ranking for Portuguese or English…

    amycardoso · Games & real time

  40. 0427

    jev-libero

    Fine-grained robot control on LIBERO tasks with physics previews and configurable task definitions.

    Dimweaker · Games & real time